AI Insights · Timothy · April 2025
Top 5 io Games on iOS in the Middle East: Q1 2025 Performance
Explore the performance trends of the top 5 io games on iOS in the Middle East for Q1 2025, including weekly downloads, revenue, and active users.
In the first quarter of 2025, the top five io games on iOS in the Middle East demonstrated varied performance in terms of downloads, revenue, and active users. Here's a detailed overview based on data from Sensor Tower.
Paper.io 2 from Voodoo saw a notable increase in weekly revenue, starting from $827 at the beginning of the quarter and peaking at approximately $1.9K by the end of March. Weekly downloads followed a similar upward trajectory, reaching a high of 48.5K in the last week of March. The game also experienced a rise in active users, culminating in over 203K by the quarter's end.
Snake.io - Fun Online Snake by Kooapps maintained a steady weekly revenue, mostly hovering around $200, with a slight increase to $234 in the final week. Downloads saw a surge towards the end of the quarter, peaking at 30.4K. The active user base also grew, reaching approximately 354K by the end of March.
Snake Clash! from Supercent, Inc. experienced fluctuations in revenue, with a peak of $756 mid-March. Downloads increased steadily, reaching around 16.9K in the last week. Active users climbed to 85.7K by the end of the quarter.
State.io - Conquer the World by AI Games FZ showed moderate weekly revenue, peaking at $836 in early February. Weekly downloads saw a gradual rise, ending at 6.7K in March. Active users also grew slightly, ending the quarter at 31.9K.
Finally, Worms Zone .io — Hungry Snake from Azur Interactive Games Limited had a modest revenue with a peak of $169 in early February. Downloads fluctuated, reaching 3.3K by the end of March. Active users decreased over the quarter, with a slight uptick to 16.8K at the quarter's close.
For more detailed insights and data, visit Sensor Tower.